![]() ![]() To support iOS and macOS in option 3, you will need to purchase a mac. You can target Android as well, but this requires you to install the Android SDK, Android NDK, Java and Gradle. You need to understand that on Windows, you will only be able to target Windows and UWP with the installation of Qt5.11.1 and Visual Studio 2017. The 3rd option is for those who want to build their apps completely offline. By using Cloud Make, you can quickly target all platforms: Android, iOS, Linux, Windows, macOS and UWP. Īs you've already installed AppStudio for ArcGIS Desktop, and that you've indicated that you're "new" to mobile development I would highly recommend you stick with option 2 and follow Cloud Make workflow to build your AppStudio Apps. To use Local Make, other software installation is required, see Install development tools for local Make-AppStudio for ArcGIS | ArcGIS. Install AppStudio for ArcGIS Desktop Edition and use Local Make.For more details see Create app installation files using cloud Make-AppStudio for ArcGIS | ArcGIS Apart from AppStudio, no other software installation is required. ![]()
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